High School Network

High School Network is a digital product and a mobile card game aiming to spark teenage curiosity in cyber security through play.

Learning is weaved into gameplay shamelessly, forgoing the boring corporate aesthetics and instead focusing on nostalgic for teens art direction and engaging gameplay where you can learn about cyber security attacks & defense through storytelling.

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  • Design a mobile product that would help get teenagers into cyber security careers.

  • Designing a disruptive digital product that challenges the dry, boring corporate aesthetics and language within the cyber security space.

    Instead of trying to convince teens why they should pursue career in cyber, instead this product aims to spark the same sense of curiosity and excitement movies like “Hackers” and “Wargames” have for the previous generation.

  • Lead Designer.

    As a concept author, I worked on this product holistically - from brainstorming, concept and UX research, proposition validation through to wireframing, UI design, brand identity design and animation of the product trailer pitch and walkthrough videos.

    I worked closely with an illustrator to develop a visual art direction. giving feedback and guidance, as well as designed / illustrated the main characters myself.

    Concept Author / UX Research / Ideation / Proposition Validation / Art Direction / Brand Identity Design / Wireframing / UI Design / Character Design & Illustration / Animation

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